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Tdd

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first dev...

Version1.0.0
LicenseMIT
Token count~928
UpdatedJun 5, 2026

Install

Quick install

via npx skills · works with 57+ agents
npx skills add https://github.com/juanibiapina/skills
Or pick agent:
npx skills add juanibiapina/skills --agent claude-code
npx skills add juanibiapina/skills --agent cursor
npx skills add juanibiapina/skills --agent codex
npx skills add juanibiapina/skills --agent opencode
npx skills add juanibiapina/skills --agent github-copilot
npx skills add juanibiapina/skills --agent windsurf
More install options

Shorthand — useful for multi-skill repos:

npx skills add juanibiapina/skills

Manual — clone the repo and drop the folder into your agent's skills directory:

git clone https://github.com/juanibiapina/skills.git
cp -r skills ~/.claude/skills/
How to use: Once installed, ask your agent to "use the Tdd skill" or describe what you want (e.g. "Test-driven development with red-green-refactor loop. Use when user wants to bui"). Requires Node.js 18+.

Tdd

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

---
name: tdd
description: Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
---

Test-Driven Development

Philosophy

Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Load skill: [testing](../testing/SKILL.md)

Anti-Pattern: Horizontal Slices

DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."

This produces crap tests:

  • Tests written in bulk test _imagined_ behavior, not _actual_ behavior
  • You end up testing the _shape_ of things (data structures, function signatures) rather than user-facing behavior
  • Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
  • You outrun your headlights, committing to test structure before understanding the implementation

Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.

WRONG (horizontal):
  RED:   test1, test2, test3, test4, test5
  GREEN: impl1, impl2, impl3, impl4, impl5

RIGHT (vertical):
  RED→GREEN: test1→impl1
  RED→GREEN: test2→impl2
  RED→GREEN: test3→impl3
  ...

Workflow

1. Planning

Before writing any code:

  • [ ] Confirm with user what interface changes are needed
  • [ ] Confirm with user which behaviors to test (prioritize)
  • [ ] Identify opportunities for [deep modules](../deep-modules/SKILL.md)
  • [ ] Design testable interfaces
  • [ ] List the behaviors to test (not implementation steps)
  • [ ] Get user approval on the plan

Ask: "What should the public interface look like? Which behaviors are most important to test?"

You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.

2. Tracer Bullet

Write ONE test that confirms ONE thing about the system:

RED:   Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes

This is your tracer bullet - proves the path works end-to-end.

3. Incremental Loop

For each remaining behavior:

RED:   Write next test → fails
GREEN: Minimal code to pass → passes

Rules:

  • One test at a time
  • Only enough code to pass current test
  • Don't anticipate future tests
  • Keep tests focused on observable behavior

4. Refactor

After all tests pass, look for [refactoring](../refactoring/SKILL.md) opportunities.

  • [ ] Extract duplication
  • [ ] Deepen modules (move complexity behind simple interfaces)
  • [ ] Apply SOLID principles where natural
  • [ ] Consider what new code reveals about existing code
  • [ ] Run tests after each refactor step

Never refactor while RED. Get to GREEN first.

Checklist Per Cycle

[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added

---

Source: https://github.com/juanibiapina/skills
Author: juanibiapina
Discovered via: skillsdirectory.com
Genre: ai-agents

SKILL.md source

---
name: Tdd
description: Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first dev...
---

# Tdd

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

---
name: tdd
description: Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
---

# Test-Driven Development

## Philosophy

**Core principle**: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Load skill: [testing](../testing/SKILL.md)

## Anti-Pattern: Horizontal Slices

**DO NOT write all tests first, then all implementation.** This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."

This produces **crap tests**:

- Tests written in bulk test _imagined_ behavior, not _actual_ behavior
- You end up testing the _shape_ of things (data structures, function signatures) rather than user-facing behavior
- Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
- You outrun your headlights, committing to test structure before understanding the implementation

**Correct approach**: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.

```
WRONG (horizontal):
  RED:   test1, test2, test3, test4, test5
  GREEN: impl1, impl2, impl3, impl4, impl5

RIGHT (vertical):
  RED→GREEN: test1→impl1
  RED→GREEN: test2→impl2
  RED→GREEN: test3→impl3
  ...
```

## Workflow

### 1. Planning

Before writing any code:

- [ ] Confirm with user what interface changes are needed
- [ ] Confirm with user which behaviors to test (prioritize)
- [ ] Identify opportunities for [deep modules](../deep-modules/SKILL.md)
- [ ] Design testable interfaces
- [ ] List the behaviors to test (not implementation steps)
- [ ] Get user approval on the plan

Ask: "What should the public interface look like? Which behaviors are most important to test?"

**You can't test everything.** Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.

### 2. Tracer Bullet

Write ONE test that confirms ONE thing about the system:

```
RED:   Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes
```

This is your tracer bullet - proves the path works end-to-end.

### 3. Incremental Loop

For each remaining behavior:

```
RED:   Write next test → fails
GREEN: Minimal code to pass → passes
```

Rules:

- One test at a time
- Only enough code to pass current test
- Don't anticipate future tests
- Keep tests focused on observable behavior

### 4. Refactor

After all tests pass, look for [refactoring](../refactoring/SKILL.md) opportunities.

- [ ] Extract duplication
- [ ] Deepen modules (move complexity behind simple interfaces)
- [ ] Apply SOLID principles where natural
- [ ] Consider what new code reveals about existing code
- [ ] Run tests after each refactor step

**Never refactor while RED.** Get to GREEN first.

## Checklist Per Cycle

```
[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added
```


---

**Source**: https://github.com/juanibiapina/skills
**Author**: juanibiapina
**Discovered via**: skillsdirectory.com
**Genre**: ai-agents

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